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In addition to its dangerous mutants, Far Harbor is also host to radiation-filled fog, which the Children of the Atom happen to be responsible for. I know, because the character I played through this DLC with entered at level 14 and left at level 23. Don’t fear entering Far Harbor if your character is merely in his teens, however, as it’s definitely doable. Danger lurks everywhere (although the enemies weren’t as plentiful as I’d expected them to be), and you’ll be up for a challenge if you go in with a lower levelled character.
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On top of that, they’re all full of hideous creatures, ranging from mutated and irradiated zombies to hulking super mutants and deformed sea creatures. As such, its once populated streets, hotels, military bases and satellite silos are all in varying degrees of ruin. However, what begins as a human fetch quest becomes a lot more once the boat docks on the island’s rocky shore.ĭespite being located away from the Commonwealth, Far Harbor wasn’t saved from the bombs. We’re there to look for and discover the whereabouts of a young, nineteen year-old woman, who’s travelled to Far Harbor in search of her true identity and has done so without sharing her plans with her distraught parents. We enter this foreign land as a detective, and can only do so after meeting Nick Vallentine and completing his first quest in Fallout 4‘s main plot line. Peace is nonexistent, war is on the horizon, and it’s up to the player to decide how things should play out. It’s on that water-surrounded rock where three different factions – the human residents of the Far Harbor settlement, the synthetics who populate an old military institution, and a radiation-loving cult called the Children of Atom – live at odd’s end.
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Located North of the Boston Commonwealth, Far Harbor is a large but remote island, which exists in isolation.
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There’s nothing like getting immersed within a great Western RPG, and this is a series that ticks all of my boxes. As such, it should come as no surprise that I was excited to hear that Bethesda would be taking us to a brand new location with Fallout 4‘s first large-scale expansion: Far Harbor. Please note that it's unclear if players need to be at a certain level (some sources claim level 30, though it's possible to start the Nuka-World DLC by traveling there without the radio frequency as a guide) or have completed a certain segment of the main story to start the DLC or not, so if "All Aboard" isn't appearing in the journal, try advancing further in the main quest first.Few things excite me more than a new Fallout game and its post-launch DLC. This quest will ask players to tune in to a specific radio frequency, and then they will be pointed in the right direction from there. With those steps completed, simply start up Fallout 4 and look for a quest called "All Aboard" in the journal. To make sure Nuka-World is installed, check the Add-Ons section of Fallout 4 to confirm that it's listed. While this seems like a no-brainer, Nuka-World is the only expansion that is not automatically downloaded for season pass owners, so if one is having trouble starting the DLC, it may simply need downloaded.
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The first step is to make sure the latest patch for Fallout 4 is downloaded, as is the Nuka-World DLC.